Tag Archives: AIR

Sep 8th, 2011

Geolocation tips, quirks, and possible bugs (flash.sensors.Geolocation)

 I’ve been working on a couple of apps recently that use the Geolocation APIs. I’ve discovered a few tips and quirks that I felt were worthy of sharing. Geolocation object There are two classes that you need in order to implement location in your app – Geolocation and GeolocationEvent. When you create a Geolocation object, [...]

Jun 13th, 2011

Video Interview with Scott Petersen about how iOS packaging magic works

Last week, while visiting the Adobe San Francisco office, I interviewed Scott Petersen, one of the Adobe geniuses behind the iOS packaging magic.  Scott talks about the use of LLVM, AOT (ahead of time compilation) and other aspects of iOS packaging.  The interview is about 11 minutes long.

Mar 8th, 2011

Adobe AIR Launchpad and Tour de Mobile Flex Updated

Adobe AIR Launchpad has been updated to support 8 languages – English, German, French, Spanish, Portuguese, Chinese, Japanese and Russian! This and other new features are documented on Holly Schinsky’s blog Also, James Ward recently updated Tour de Mobile Flex to now target AIR 2.6. You’ll notice some nice performance improvements, especially with scrollable lists. [...]

Getting started with Flex on mobile devices and tablets

Dec 3rd, 2010

Getting started with Flex on mobile devices and tablets

If you are an Adobe Flex developer and haven’t dipped your toe into the world of building mobile applications, skip your next lunch break and check it out!  It is incredibly fun and the resulting apps are impressive.  Because the tooling and SDK to make mobile app development with Flex possible is all in pre-release, [...]

The AIR Administrator’s Guide – controlling Adobe AIR in your environment

Aug 5th, 2010

The AIR Administrator’s Guide – controlling Adobe AIR in your environment

Every day I see new applications that take advantage of all of the cool features that AIR provides such as SQLite database, encrypted DB, idle detection, network detection, local file support, socket support, native integration, etc.   It is no surprise that AIR is starting to be a logical choice for many enterprise applications, especially [...]

CFUnited Session: Building Multiplayer games on the Flash Platform with ColdFusion, Flex and Data Services

Jul 26th, 2010

CFUnited Session: Building Multiplayer games on the Flash Platform with ColdFusion, Flex and Data Services

On Thursday, I’m presenting a session at CFUnited titled, “Building Multi-Player games on the Flash Platform with ColdFusion, Flex and Data Services“.   As you can see, I’m trying to do something a bit more fun than my usual topics!   Yes, I’m talking about ColdFusion powering a multiplayer game!  Over the past 18 months, [...]

Tour de Flex 2.0 – AIR and Flex Component and API Explorer Launched!

Jun 18th, 2010

Tour de Flex 2.0 – AIR and Flex Component and API Explorer Launched!

We just posted Tour de Flex 2.0.  If you already have a previous version of Tour de Flex, it should auto-update to 2.0.   This latest version has several bug fixes and now requires AIR 2.0 to support many new AIR 2.0 samples.   Go grab it and check out the new samples in the [...]

Get started with AIR on Android before you get an Android device!

May 24th, 2010

Get started with AIR on Android before you get an Android device!

Recently, Adobe announced the public beta of AIR on Android.  This excitement combined with all of the energy from the recent Google IO conference has a lot of developers wanting to dig right in!  If you don’t have access to an Android device today, don’t let that stop you from having some fun.  The Android [...]

Apr 4th, 2010

Christian Cantrell shows off one code base running on iPad, iPhone, Android, MacOS, Windows, Linux, Browser

Christian Cantrell shows off one code base running on five difference devices.   Simply fantastic. Full article here