A super simple approach to Splash Screens for Flex Mobile Apps

September 25, 2011 | By | 18 Comments
A super simple approach to Splash Screens for Flex Mobile Apps

If you are fairly new to mobile app development with Flash or Flex, I bet you have run into the following issue when creating your splash screens — You create a splash image that looks great when the device is held in portrait orientation: …but then when you turn it landscape, you get the white […]

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VShieldUpdate process spiking CPU after Mac OS X Lion upgrade – FIX

September 20, 2011 | By | 10 Comments
VShieldUpdate process spiking CPU after Mac OS X Lion upgrade – FIX

I’m writing this article because it took me longer than expected to find an answer to this fairly simple problem.  Hopefully this post will save you some time. Problem: After updating to OS X Lion, I noticed that the fans were spinning constantly and my battery was being quickly drained.  A quick look at the […]

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My Adobe MAX session – Migration to the Cloud – How Do I Get There?

September 20, 2011 | By | 1 Comment
My Adobe MAX session – Migration to the Cloud – How Do I Get There?

During the past year, I’ve learned a lot about various cloud computing offerings including Amazon EC2 / S3 / CloudFront / Beanstalk / RDS / etc., Rackspace Cloud, Salesforce.com, Cloud Foundry, Heroku, and of course, the growing number of Adobe cloud-related offerings.  I’ve also learned that “cloud” is probably the most overused word I’ve come […]

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Finding the current location in your mobile app using Geolocation

September 8, 2011 | By | 4 Comments
Finding the current location in your mobile app using Geolocation

Yesterday, I blogged about Geolocation. I thought it would be helpful to show some code that determines the current location in your app. [box type=”info” icon=”none”] Notes: The first location event is thrown away because as noted in yesterday’s blog post, it’s not the current location. It’s the last known location (cached location). The code […]

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Geolocation tips, quirks, and possible bugs (flash.sensors.Geolocation)

September 8, 2011 | By | 11 Comments
Geolocation tips, quirks, and possible bugs (flash.sensors.Geolocation)

 I’ve been working on a couple of apps recently that use the Geolocation APIs. I’ve discovered a few tips and quirks that I felt were worthy of sharing. Geolocation object There are two classes that you need in order to implement location in your app – Geolocation and GeolocationEvent. When you create a Geolocation object, […]

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Flex versus ActionScript – the debate gets new life

September 6, 2011 | By | 2 Comments
Flex versus ActionScript – the debate gets new life

A few days ago, a reader commented on my blog post, “The Flex Team discusses the future of Flex” and brought up the frequent debate of Flex versus ActionScript. This subject has been debated many times since Flex was born, but lately it is becoming a hot topic again, especially with developers shifting their focus […]

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Remember Adobe Flash?

September 3, 2011 | By | 1 Comment
Remember Adobe Flash?

HTML, JavaScript, CSS has made some incredible strides in the past few years.  It’s now possible to do amazing things using capabilities built right into today’s browsers without the use of a plugin (and Adobe is building some killer tooling to help you take advantage of these new capabilities). In the past, the role of […]

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The Flex Team discusses the future of Flex

August 25, 2011 | By | 2 Comments
The Flex Team discusses the future of Flex

Earlier today, Andrew Shorten published an article on the Flex Team blog titled, “Flex: where we are headed“. If you haven’t seen it, I encourage you to read it. It’s a clear, bold statement about Adobe’s investment in Flex, the recent increase in Flash Builder downloads and the future ahead. From my own personal perspective, […]

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Flex PersistenceManager and iOS Tip

August 23, 2011 | By | 4 Comments
Flex PersistenceManager and iOS Tip

Due to the way iOS suspends apps, you’ll need to do an explicit “.save()” on your persistenceManager if you want your data to be reliably saved. I can’t find this documented, but I suspect it is because of how iOS suspends an app. Once your app is suspended, it is not allowed to do anything […]

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